Anamorphine Approaches Indiecade

If you’ve never heard of Anamorphine, know that it is a game that deals with mental illness. It takes the trouble Tyler (you) is dealing with and projects it onto the world he lives in. Below is a description of the game:

“Tyler struggles with guilt and post-traumatic denial after his wife Elena falls victim to an accident leaving her unable to play the cello―an activity that represents both her livelihood and emotional outlet. Elena quietly slips into depression as Tyler revisits the milestones of their relationship and attempts to overcome painful memories warped by his troubled psyche.”

The game doesn’t have any dialogue, or even an action button. This is all about being an interactive experience rather than a story with game elements for the sake of it being considered a game. Will Tyler be able to live in his new future, or will he be stuck in his past that continues to be torn apart by his mental state? This is a game that will resonate with a fair amount of people that don’t expect to understand it fully. I honestly can’t wait, having been deep in the drudges of despair. It may bring up some difficult memories, but that’s part of life.

If you are in the LA area, you can check out the game in a couple of days. You can play the demo of Anamorphine at IndieCade October 6 – 8 in Little Tokyo, LA.

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